Direct3D 12 Memory Allocator
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Here is a list of all functions with links to the classes they belong to:
- a -
Allocate() :
D3D12MA::VirtualBlock
AllocateMemory() :
D3D12MA::Allocator
- b -
BeginDefragmentation() :
D3D12MA::Allocator
,
D3D12MA::Pool
BeginPass() :
D3D12MA::DefragmentationContext
BuildStatsString() :
D3D12MA::Allocator
,
D3D12MA::VirtualBlock
- c -
CalculateStatistics() :
D3D12MA::Allocator
,
D3D12MA::Pool
,
D3D12MA::VirtualBlock
Clear() :
D3D12MA::VirtualBlock
CreateAliasingResource() :
D3D12MA::Allocator
CreateAliasingResource1() :
D3D12MA::Allocator
CreateAliasingResource2() :
D3D12MA::Allocator
CreatePool() :
D3D12MA::Allocator
CreateResource() :
D3D12MA::Allocator
CreateResource2() :
D3D12MA::Allocator
CreateResource3() :
D3D12MA::Allocator
- e -
EndPass() :
D3D12MA::DefragmentationContext
- f -
FreeAllocation() :
D3D12MA::VirtualBlock
FreeStatsString() :
D3D12MA::Allocator
,
D3D12MA::VirtualBlock
- g -
GetAlignment() :
D3D12MA::Allocation
GetAllocationInfo() :
D3D12MA::VirtualBlock
GetBudget() :
D3D12MA::Allocator
GetD3D12Options() :
D3D12MA::Allocator
GetDesc() :
D3D12MA::Pool
GetHeap() :
D3D12MA::Allocation
GetMemoryCapacity() :
D3D12MA::Allocator
GetName() :
D3D12MA::Allocation
,
D3D12MA::Pool
GetOffset() :
D3D12MA::Allocation
GetPrivateData() :
D3D12MA::Allocation
GetResource() :
D3D12MA::Allocation
GetSize() :
D3D12MA::Allocation
GetStatistics() :
D3D12MA::Pool
,
D3D12MA::VirtualBlock
GetStats() :
D3D12MA::DefragmentationContext
- i -
IsCacheCoherentUMA() :
D3D12MA::Allocator
IsEmpty() :
D3D12MA::VirtualBlock
IsGPUUploadHeapSupported() :
D3D12MA::Allocator
IsUMA() :
D3D12MA::Allocator
- s -
SetAllocationPrivateData() :
D3D12MA::VirtualBlock
SetCurrentFrameIndex() :
D3D12MA::Allocator
SetName() :
D3D12MA::Allocation
,
D3D12MA::Pool
SetPrivateData() :
D3D12MA::Allocation
SetResource() :
D3D12MA::Allocation
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