ADL (AMD Display Library) Public APIs  Version 17.1
Data Fields
ADLDisplayMap Struct Reference

Structure containing information about display mapping. More...

#include <adl_structures.h>

Data Fields

ADLMode displayMode
 The Display Mode for the current map. More...
 
int iDisplayMapIndex
 The current display map index. It is the OS desktop index. For example, if the OS index 1 is showing clone mode, the display map will be 1. More...
 
int iDisplayMapMask
 The bit mask identifies the number of bits DisplayMap is currently using. It is the sum of all the bit definitions defined in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx. More...
 
int iDisplayMapValue
 The bit mask identifies the display status. The detailed definition is in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx. More...
 
int iFirstDisplayTargetArrayIndex
 The first target array index in the Target array
. More...
 
int iNumDisplayTarget
 The number of display targets belongs to this map
. More...
 

Detailed Description

Structure containing information about display mapping.

This structure is used to store the display mapping data such as display manner. For displays with horizontal or vertical stretch manner, this structure also stores the display order, display row, and column data.

Field Documentation

◆ displayMode

ADLMode ADLDisplayMap::displayMode

The Display Mode for the current map.

◆ iDisplayMapIndex

int ADLDisplayMap::iDisplayMapIndex

The current display map index. It is the OS desktop index. For example, if the OS index 1 is showing clone mode, the display map will be 1.

◆ iDisplayMapMask

int ADLDisplayMap::iDisplayMapMask

The bit mask identifies the number of bits DisplayMap is currently using. It is the sum of all the bit definitions defined in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx.

◆ iDisplayMapValue

int ADLDisplayMap::iDisplayMapValue

The bit mask identifies the display status. The detailed definition is in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx.

◆ iFirstDisplayTargetArrayIndex

int ADLDisplayMap::iFirstDisplayTargetArrayIndex

The first target array index in the Target array
.

◆ iNumDisplayTarget

int ADLDisplayMap::iNumDisplayTarget

The number of display targets belongs to this map
.


The documentation for this struct was generated from the following file:

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