ADL (AMD Display Library) Public APIs
Version 17.1
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Structure containing information about display mapping. More...
#include <adl_structures.h>
Data Fields | |
ADLMode | displayMode |
The Display Mode for the current map. More... | |
int | iDisplayMapIndex |
The current display map index. It is the OS desktop index. For example, if the OS index 1 is showing clone mode, the display map will be 1. More... | |
int | iDisplayMapMask |
The bit mask identifies the number of bits DisplayMap is currently using. It is the sum of all the bit definitions defined in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx. More... | |
int | iDisplayMapValue |
The bit mask identifies the display status. The detailed definition is in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx. More... | |
int | iFirstDisplayTargetArrayIndex |
The first target array index in the Target array . More... | |
int | iNumDisplayTarget |
The number of display targets belongs to this map . More... | |
Structure containing information about display mapping.
This structure is used to store the display mapping data such as display manner. For displays with horizontal or vertical stretch manner, this structure also stores the display order, display row, and column data.
ADLMode ADLDisplayMap::displayMode |
The Display Mode for the current map.
int ADLDisplayMap::iDisplayMapIndex |
The current display map index. It is the OS desktop index. For example, if the OS index 1 is showing clone mode, the display map will be 1.
int ADLDisplayMap::iDisplayMapMask |
The bit mask identifies the number of bits DisplayMap is currently using. It is the sum of all the bit definitions defined in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx.
int ADLDisplayMap::iDisplayMapValue |
The bit mask identifies the display status. The detailed definition is in ADL_DISPLAY_DISPLAYMAP_MANNER_xxx.
int ADLDisplayMap::iFirstDisplayTargetArrayIndex |
The first target array index in the Target array
.
int ADLDisplayMap::iNumDisplayTarget |
The number of display targets belongs to this map
.