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ADL (AMD Display Library) Public APIs
Version 18.1
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Structure containing information about display mode. More...
#include <adl_structures.h>
Data Fields | |
| ADLDisplayID | displayID |
| Display IDs. More... | |
| float | fRefreshRate |
| Screen refresh rate. Could be fractional E.g. 59.97. More... | |
| int | iAdapterIndex |
| Adapter index. More... | |
| int | iColourDepth |
| Screen Color Depth. E.g., 16, 32. More... | |
| int | iModeFlag |
| Vista mode flag indicating Progressive or Interlaced mode. More... | |
| int | iModeMask |
| The bit mask identifying the number of bits this Mode is currently using. It is the sum of all the bit definitions defined in Display Mode Values. More... | |
| int | iModeValue |
| The bit mask identifying the display status. The detailed definition is in Display Mode Values. More... | |
| int | iOrientation |
| Screen orientation. E.g., 0, 90, 180, 270. More... | |
| int | iXPos |
| Screen position X coordinate. More... | |
| int | iXRes |
| Screen resolution Width. More... | |
| int | iYPos |
| Screen position Y coordinate. More... | |
| int | iYRes |
| Screen resolution Height. More... | |
Structure containing information about display mode.
This structure is used to store the display mode for the current adapter such as X, Y positions, screen resolutions, orientation, color depth, refresh rate, progressive or interlace mode, etc.
| ADLDisplayID ADLMode::displayID |
Display IDs.
| float ADLMode::fRefreshRate |
Screen refresh rate. Could be fractional E.g. 59.97.
| int ADLMode::iAdapterIndex |
Adapter index.
| int ADLMode::iColourDepth |
Screen Color Depth. E.g., 16, 32.
| int ADLMode::iModeFlag |
Vista mode flag indicating Progressive or Interlaced mode.
| int ADLMode::iModeMask |
The bit mask identifying the number of bits this Mode is currently using. It is the sum of all the bit definitions defined in Display Mode Values.
| int ADLMode::iModeValue |
The bit mask identifying the display status. The detailed definition is in Display Mode Values.
| int ADLMode::iOrientation |
Screen orientation. E.g., 0, 90, 180, 270.
| int ADLMode::iXPos |
Screen position X coordinate.
| int ADLMode::iXRes |
Screen resolution Width.
| int ADLMode::iYPos |
Screen position Y coordinate.
| int ADLMode::iYRes |
Screen resolution Height.