ADL (AMD Display Library) Public APIs
Version 17.1
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Dithering disabled. More...
Macros | |
#define | ADL_DL_DISPLAY_DITHER_DISABLED 0 |
#define | ADL_DL_DISPLAY_DITHER_DITH10 7 |
Spatial dithering to 10 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH10_FM6 20 |
Spatial dithering to 10 bpc followed by temporal dithering to 6 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH10_FM8 19 |
Spatial dithering to 10 bpc followed by temporal dithering to 8 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH10_NO_FRAME_RAND 10 |
Spatial dithering to 10 bpc. Random number generators are reset every frame, so the same input value of a certain pixel will always be dithered to the same output value. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH6 5 |
Spatial dithering to 6 bpc. Note that if the input is 12 bits, the two least significant bits will be truncated. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH6_NO_FRAME_RAND 8 |
Spatial dithering to 6 bpc. Random number generators are reset every frame, so the same input value of a certain pixel will always be dithered to the same output value. Note that if the input is 12 bits, the two least significant bits will be truncated. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH8 6 |
Spatial dithering to 8 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH8_FM6 23 |
Spatial dithering to 8 bpc followed by temporal dithering to 6 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_DITH8_NO_FRAME_RAND 9 |
Spatial dithering to 8 bpc. Random number generators are reset every frame, so the same input value of a certain pixel will always be dithered to the same output value. More... | |
#define | ADL_DL_DISPLAY_DITHER_DRIVER_DEFAULT 1 |
Use default driver settings for dithering. Note that the default setting could be dithering disabled. More... | |
#define | ADL_DL_DISPLAY_DITHER_FM10 4 |
Temporal dithering to 10 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_FM6 2 |
Temporal dithering to 6 bpc. Note that if the input is 12 bits, the two least significant bits will be truncated. More... | |
#define | ADL_DL_DISPLAY_DITHER_FM8 3 |
Temporal dithering to 8 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_LAST ADL_DL_DISPLAY_DITHER_DITH8_FM6 |
#define | ADL_DL_DISPLAY_DITHER_TRUN10 13 |
Truncation to 10 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN10_DITH6 15 |
Truncation to 10 bpc followed by spatial dithering to 6 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN10_DITH8 14 |
Truncation to 10 bpc followed by spatial dithering to 8 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN10_DITH8_FM6 18 |
Truncation to 10 bpc followed by spatial dithering to 8 bpc and temporal dithering to 6 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN10_FM6 17 |
Truncation to 10 bpc followed by temporal dithering to 6 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN10_FM8 16 |
Truncation to 10 bpc followed by temporal dithering to 8 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN6 11 |
Truncation to 6 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN8 12 |
Truncation to 8 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN8_DITH6 21 |
Truncation to 8 bpc followed by spatial dithering to 6 bpc. More... | |
#define | ADL_DL_DISPLAY_DITHER_TRUN8_FM6 22 |
Truncation to 8 bpc followed by temporal dithering to 6 bpc. More... | |
Dithering disabled.
#define ADL_DL_DISPLAY_DITHER_DISABLED 0 |
#define ADL_DL_DISPLAY_DITHER_DITH10 7 |
Spatial dithering to 10 bpc.
#define ADL_DL_DISPLAY_DITHER_DITH10_FM6 20 |
Spatial dithering to 10 bpc followed by temporal dithering to 6 bpc.
#define ADL_DL_DISPLAY_DITHER_DITH10_FM8 19 |
Spatial dithering to 10 bpc followed by temporal dithering to 8 bpc.
#define ADL_DL_DISPLAY_DITHER_DITH10_NO_FRAME_RAND 10 |
Spatial dithering to 10 bpc. Random number generators are reset every frame, so the same input value of a certain pixel will always be dithered to the same output value.
#define ADL_DL_DISPLAY_DITHER_DITH6 5 |
Spatial dithering to 6 bpc. Note that if the input is 12 bits, the two least significant bits will be truncated.
#define ADL_DL_DISPLAY_DITHER_DITH6_NO_FRAME_RAND 8 |
Spatial dithering to 6 bpc. Random number generators are reset every frame, so the same input value of a certain pixel will always be dithered to the same output value. Note that if the input is 12 bits, the two least significant bits will be truncated.
#define ADL_DL_DISPLAY_DITHER_DITH8 6 |
Spatial dithering to 8 bpc.
#define ADL_DL_DISPLAY_DITHER_DITH8_FM6 23 |
Spatial dithering to 8 bpc followed by temporal dithering to 6 bpc.
#define ADL_DL_DISPLAY_DITHER_DITH8_NO_FRAME_RAND 9 |
Spatial dithering to 8 bpc. Random number generators are reset every frame, so the same input value of a certain pixel will always be dithered to the same output value.
#define ADL_DL_DISPLAY_DITHER_DRIVER_DEFAULT 1 |
Use default driver settings for dithering. Note that the default setting could be dithering disabled.
#define ADL_DL_DISPLAY_DITHER_FM10 4 |
Temporal dithering to 10 bpc.
#define ADL_DL_DISPLAY_DITHER_FM6 2 |
Temporal dithering to 6 bpc. Note that if the input is 12 bits, the two least significant bits will be truncated.
#define ADL_DL_DISPLAY_DITHER_FM8 3 |
Temporal dithering to 8 bpc.
#define ADL_DL_DISPLAY_DITHER_LAST ADL_DL_DISPLAY_DITHER_DITH8_FM6 |
#define ADL_DL_DISPLAY_DITHER_TRUN10 13 |
Truncation to 10 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN10_DITH6 15 |
Truncation to 10 bpc followed by spatial dithering to 6 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN10_DITH8 14 |
Truncation to 10 bpc followed by spatial dithering to 8 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN10_DITH8_FM6 18 |
Truncation to 10 bpc followed by spatial dithering to 8 bpc and temporal dithering to 6 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN10_FM6 17 |
Truncation to 10 bpc followed by temporal dithering to 6 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN10_FM8 16 |
Truncation to 10 bpc followed by temporal dithering to 8 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN6 11 |
Truncation to 6 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN8 12 |
Truncation to 8 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN8_DITH6 21 |
Truncation to 8 bpc followed by spatial dithering to 6 bpc.
#define ADL_DL_DISPLAY_DITHER_TRUN8_FM6 22 |
Truncation to 8 bpc followed by temporal dithering to 6 bpc.