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D3D12 Memory Allocator
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This is the complete list of members for D3D12MA::CPOOL_DESC, including all inherited members.
| BlockSize | D3D12MA::POOL_DESC | |
| CPOOL_DESC()=default | D3D12MA::CPOOL_DESC | |
| CPOOL_DESC(const POOL_DESC &o) noexcept | D3D12MA::CPOOL_DESC | inlineexplicit |
| CPOOL_DESC(D3D12_HEAP_TYPE heapType, D3D12_HEAP_FLAGS heapFlags, POOL_FLAGS flags=D3D12MA_RECOMMENDED_POOL_FLAGS, UINT64 blockSize=0, UINT minBlockCount=0, UINT maxBlockCount=UINT_MAX, D3D12_RESIDENCY_PRIORITY residencyPriority=D3D12_RESIDENCY_PRIORITY_NORMAL) noexcept | D3D12MA::CPOOL_DESC | inlineexplicit |
| CPOOL_DESC(const D3D12_HEAP_PROPERTIES heapProperties, D3D12_HEAP_FLAGS heapFlags, POOL_FLAGS flags=D3D12MA_RECOMMENDED_POOL_FLAGS, UINT64 blockSize=0, UINT minBlockCount=0, UINT maxBlockCount=UINT_MAX, D3D12_RESIDENCY_PRIORITY residencyPriority=D3D12_RESIDENCY_PRIORITY_NORMAL) noexcept | D3D12MA::CPOOL_DESC | inlineexplicit |
| Flags | D3D12MA::POOL_DESC | |
| HeapFlags | D3D12MA::POOL_DESC | |
| HeapProperties | D3D12MA::POOL_DESC | |
| MaxBlockCount | D3D12MA::POOL_DESC | |
| MinAllocationAlignment | D3D12MA::POOL_DESC | |
| MinBlockCount | D3D12MA::POOL_DESC | |
| pProtectedSession | D3D12MA::POOL_DESC | |
| ResidencyPriority | D3D12MA::POOL_DESC |